Faction Missions
This allows players to complete missions for points.

Mission Type

You can control different type of missions that you like. You can also allow the mission to choose a random amount and a random material or mob/animal.
    Block Break
    Block Placement
    Fishing
    Mob/Animal Kill
    KoTH Capture
    EXP Gained
    Pearl Usage
    Bow Hits
    Damage Dealt
    Faction Raided
    Shop Sold
    Distance Travel

Different Menu Styles

Style "FULL" allows the faction player to choose the mission they want. Style "RANDOM" gives a CSGO Crate Key feeling with choosing a random mission

FULL

Allow players to choose the specific mission they want.

RANDOM

Messages

Config Section Preview of the Faction Mission settings

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mission-settings:
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title: "Mission Settings"
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# FULL, RANDOM
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style: FULL
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rows: 1
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blacklisted-materials:
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- STONE
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blacklisted-entities:
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- XPORB
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fill:
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title: ""
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lore: [ ]
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material: "STAINED_GLASS_PANE"
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data: 7
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url: ""
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random:
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slot: 4
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title: "&cNo mission is active"
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lore:
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- "Click here to spin the wheel of missions"
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material: "CHEST"
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data: 0
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url: ""
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missions:
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1:
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item:
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slot: 0
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name: "&bTrench"
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showcase:
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title: "&bTrench"
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lore:
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- "&7&m----------------"
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- "&e&lINFO:"
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- "&r &7&oMine stone"
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- "&r"
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- "&e&lAmount:"
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- "&r &71 - 10"
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- "&7&m----------------"
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material: DIAMOND_PICKAXE
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data: 0
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url: ""
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active:
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title: "&bTrench"
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lore:
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- "&7&m----------------"
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- "&r &d&l* &fCurrent Status &7<status>&f/&8<required>"
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- "&r &d&l* &fAction &e<action>"
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- "&r &d&l* &fType &e<type>"
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- "&7&m----------------"
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material: DIAMOND_PICKAXE
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data: 0
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url: ""
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settings:
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rewards:
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- "f points give <faction> 5"
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max: 10
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min: 1
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type: BLOCK_PLACE
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target: STONE:0
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2:
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item:
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slot: 1
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showcase:
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title: "&eDrill"
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lore:
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- "&7&m----------------"
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- "&e&lINFO:"
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- "&r &7&oMine a random chose block"
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- "&r"
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- "&e&lAmount:"
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- "&r &71 - 10"
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- "&7&m----------------"
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material: GOLD_PICKAXE
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data: 0
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url: ""
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active:
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title: "&eDrill"
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lore:
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- "&7&m----------------"
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- "&r &d&l* &fCurrent Status &7<status>&f/&8<required>"
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- "&r &d&l* &fAction &e<action>"
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- "&r &d&l* &fType &e<type>"
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- "&7&m----------------"
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material: GOLD_PICKAXE
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data: 0
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url: ""
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settings:
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rewards:
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- "f points give <faction> 5"
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max: 10
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min: 1
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type: BLOCK_PLACE
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target: RANDOM
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3:
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item:
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slot: 2
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showcase:
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title: "&cFishing"
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lore:
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- "&7&m----------------"
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- "&e&lINFO:"
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- "&r &7&oCatch fish"
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- "&r"
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- "&e&lAmount:"
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- "&r &71 - 10"
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- "&7&m----------------"
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material: RAW_FISH
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data: 0
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url: ""
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active:
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title: "&cFishing"
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lore:
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- "&7&m----------------"
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- "&r &d&l* &fCurrent Status &7<status>&f/&8<required>"
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- "&r &d&l* &fAction &e<action>"
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- "&r &d&l* &fType &e<type>"
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- "&7&m----------------"
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material: RAW_FISH
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data: 0
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url: ""
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settings:
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rewards:
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- "f points give <faction> 5"
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max: 10
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min: 1
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type: FISH
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4:
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item:
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slot: 3
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showcase:
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title: "&eBlaze Grinder"
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lore:
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- "&7&m----------------"
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- "&e&lINFO:"
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- "&r &7&oKill Blazes"
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- "&r"
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- "&e&lAmount:"
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- "&r &71 - 10"
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- "&7&m----------------"
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material: BLAZE_ROD
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data: 0
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url: ""
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active:
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title: "&eBlaze Grinder"
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lore:
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- "&7&m----------------"
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- "&r &d&l* &fCurrent Status &7<status>&f/&8<required>"
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- "&r &d&l* &fAction &e<action>"
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- "&r &d&l* &fType &e<type>"
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- "&7&m----------------"
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material: BLAZE_ROD
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data: 0
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url: ""
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settings:
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rewards:
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- "f points give <faction> 5"
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max: 10
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min: 1
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type: ENTITY_KILL
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target: RANDOM
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5:
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item:
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slot: 4
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showcase:
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title: "&eExp Grinder"
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lore:
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- "&7&m----------------"
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- "&e&lINFO:"
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- "&r &7&oGain Exp"
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- "&r"
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- "&e&lAmount:"
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- "&r &71 - 10"
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- "&7&m----------------"
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material: EXP_BOTTLE
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data: 0
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url: ""
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active:
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title: "&eExp Grinder"
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lore:
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- "&7&m----------------"
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- "&r &d&l* &fCurrent Status &7<status>&f/&8<required>"
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- "&r &d&l* &fAction &e<action>"
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- "&r &d&l* &fType &e<type>"
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- "&7&m----------------"
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material: EXP_BOTTLE
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data: 0
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url: ""
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settings:
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rewards:
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- "f points give <faction> 5"
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max: 10
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min: 1
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type: EXP_GAINED
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target: RANDOM
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Last modified 1yr ago